![]() ![]() To remove a shield, all damage must be repaired. When under a shield, that city cannot be attacked further but it can also not attack other cities until the shield has been removed. If a city suffers between 10 and 15 damage depending on the arena it will be placed under shield. After the War ends, all unrepaired buildings will be restored. They can be repaired using regular items and will reward War Items once repaired. When a city is attacked, the effected buildings will be destroyed. See the Disaster Cards page for more info. Once a disaster has been launched both the player and the club will receive the number of War Points the disaster gives. After attacking a city you can see a replay of the disaster. Before launching a disaster it will show the damage it will cause, the amount of War Points given, the energy required, and the War Items required. Each disaster requires War Items to launch. Energy will automatically regenerate between 1 every 15 minutes and 1 every 5 minutes depending on the arena.ĭisasters are used to attack other cities. The amount of starting energy differs depending on the arena. Different disasters will require different amounts of energy to launch. ![]() During a cooldown Club Wars can not be initiated and War Deliveries are closed. During this phase is when disasters can be launched at other cities to gain War Points.Īfter an attack phase, cooldown begins. The War Deliveries will remain open until the end of the War. The War Deliveries will be open to gather War Items for the upcoming attack phase.Īfter the preparation phase ends, the attack phase starts. Once an opponent has been found, the Club War begins. A Club War can be cancelled by the Club President or Vice Presidents but only before an opponent has been found. Once a Club War has been started, it will look for an opponent with a similar rank. A Club War can be started by Seniors, Vice Presidents, and the President. In order to participate in Club Wars, the club must have at least 10 members with big enough cities to participate. ![]()
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